king of feℓçade (
shinsengumi) wrote in
kodachi2012-04-21 03:47 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
WAR GAMES
10...
9...
This year, you will be participating in teams. Your teams, as sponsored, are as follows:
Aeva and Ystelle; Ashleigh and Larsen; Aubrey and Kieran;Brigitte and Ellias; Cabel and Joss; Cyrel and Hollingworth; D'Ivann and Helene; Drael and Kristopher; Griffith and Xian; Fila and Lisette; Indra and Zacharius; Ivy and Reece; Kol and Laurence; Leonel and Solus; Lucinde and Visvaldis; Malis and Vox; Oberin and Odette; Shryke and Siegfried; Talbot and Thane.
Should both members of a team survive, you will both be permitted to leave the arena alive. May the odds be ever in your favour...
2...
1...
9...
This year, you will be participating in teams. Your teams, as sponsored, are as follows:
Aeva and Ystelle; Ashleigh and Larsen; Aubrey and Kieran;
Should both members of a team survive, you will both be permitted to leave the arena alive. May the odds be ever in your favour...
2...
1...
ENCOUNTER: TEAM TWO & TEAM ONE
They can't risk going any further, Drael says. They might not find anywhere more secure than this, might just leave themselves open and exposed instead. Kristopher tries to inject some sort of authority into his agreement, or at least the illusion that he understands enough to have an opinion, but in the end he can muster little more than a murmur of assent. He wants to disappear, he wants to wake up from this, he wants...
But no, he wants to help, and surely there's only one small way he can. Kristopher reasons and begs, pleads with Drael to take some rest. It takes a desperate amount of convincing, and by the end he's crying again and his head is throbbing, but Drael touches his tear-stained cheek and finally relents.
And now it's night, and Drael is finally still beside him. Kristopher finds himself afraid to move, almost afraid to breathe. Every sound seems amplified, and somehow the thought of waking Drael unnecessarily seems almost as frightening as the threat of something giving him cause to do so. Kris keeps his eyes to the surrounding forest, keeps one hand gently entwined in Drael's thick golden hair, a gesture both comforting and practical. This is all he can do. Protect Drael's rest and be prepared to rouse him. This pathetic task is all he can do, and Drael had hesitated to allow him this much.
And rightly so. It all makes sense now, the way Drael has spoken for these last years of their acquaintance. Drael has always resented him, resented all nobility, and now Kristopher feels that he might understand some part of that. If Drael has lived a life able to equip him for these sorts of horrors... Yes, Drael hates him, but still protects him. Still cherishes him where no one else does, would miss him more than anyone else. Drael would have a better chance of surviving alone, had the perfect opportunity to leave him, and yet he returned. Why? Why would he risk so much for someone so unable to return that gesture...?
Kristopher crouches lower and tries to ignore the soreness, the fear, the aching in his eyes and weight in his chest. Oh, Drael. Difficult handsome blood-stained Drael...]
no subject
But Leonel will do what he asks, and right now he has stated they will keep moving until they find somewhere suitable to stop: a vantage point, a rock face, anything to give them a tactical advantage against approaching violence. They've only encountered one opponent so far, a snivelling brat who was far too pale and frightened to ever become real trouble. Besides that, Solus wants a real weapon. They've little chance at finding further caches overnight, but they do have an increased likelihood of discovering sleepy threats—much less dangerous now than in the light of day.
Solus pauses their steady, silent march by raising an arm against Leonel's chest, and indicates with his other hand. He does not need to speak; it should be apparent what he's seen.]